AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games on iOS in Mexico Q1 2022
In Q1 2022, the top 5 entertainment mascot games on iOS in Mexico showcased varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
Minion Rush: Running game
Minion Rush: Running game experienced a notable increase in weekly revenue, peaking at around $218 in late February. Weekly downloads fluctuated, reaching their highest point at 8.3K in mid-March. Active users showed an overall upward trend, rising from 21.6K at the start of the quarter to a peak of 25.7K in mid-March.
Crash Bandicoot: On the Run!
Crash Bandicoot: On the Run! had a mixed quarter with weekly revenue peaking at approximately $175 in early January. Downloads saw a gradual decline, starting at 7.1K at the beginning of the quarter and ending at 4.3K by the end of March. Active users showed slight fluctuations but remained relatively stable, averaging around 36K to 40K throughout the quarter.
Sonic Dash: Fun Endless Runner
Sonic Dash: Fun Endless Runner saw varied performance in weekly revenue, peaking at around $182 in mid-January. The app’s downloads fluctuated, with a significant peak of 4.4K in mid-March. Active users saw a decline from 70.7K at the start of the quarter to around 50K by early March, before recovering to 57.1K at the end of the quarter.
Nickelodeon Kart Racers Game
Nickelodeon Kart Racers Game showed a modest performance in its initial weeks post-release. The weekly revenue remained low, with a peak of $19 in mid-March. Downloads were highest in the first week of March at 5.5K, but tapered off to 2.5K by the end of the month. Active users saw an initial rise to 3.7K in early March but then decreased to around 2.3K at the end of March.
Sonic Forces: Run Battle Game
Sonic Forces: Run Battle Game had varied weekly revenue, with a notable peak of $704 at the end of December. Weekly downloads fluctuated, peaking at 2.4K in late March. The active user base saw significant growth, starting at 8.7K and ending at 10.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.